Pathfinder Kingmaker - Page 2 (2024)

Pathfinder Kingmaker - Page 2 (1) Originally Posted by Destro_Yersul

Which one do you mean? I'm pretty sure I messed up at least the dwarf cleric's companion quest, but I never got far enough to see final resolutions on any of them.

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So in the final chapter, Nyrissa kidnaps your entire party, and basically by default kills all of them.

If you complete their companion quests correctly, they manage to survive one way or another and you find them in the final dungeon to rejoin your party.

I went in knowing this. So I went in expecting Amiri was going to die, because I screwed up her companion quest back in the section dealing with Armag. She didn't actually die (probably because she's one of the iconics), but Nyrissa basically convinced her she was worthless and everyone around her dies, so when I found her she abandoned me. The epilogue specified we never saw her again.

What really pissed me off was Jubilost. I actually completed his quest. I did the inconsequential debates. I solved the riddle. I went to the cave and met the mad gnome. And an Eldest rewarded me with a cure to bleaching. At this point I actually looked it up because you have several choices of what to do with it, and I picked the answer that is correct, I gave it to a random gnome suffering from bleaching. This should have saved Jubilost.

What I was not aware of at the time, is the random gnome the cure gets given to is the one hanging out at the Menagerie making monsters for Irovetti. I think I had gone to the Menagerie before doing this quest, I remember him ranting about bleaching and being willing to do anything to stop it from happening, which is why he was working for Irovetti. Apparently if you do Jubilost's quest before this, he's open to talking and you can convince him to walk away. He later shows up with his two brothers in Irovetti's palace and causes a scene there. But basically this gnome getting the cure and surviving and you seeing it is what triggers Jubilost's good ending.

So despite me making all of the right choices, going to the wrong zone first meant I officially completed the quest (got the green checkmark saying it was done and made the choice the guides said would save him) but he died because I didn't see the full resolution of it.

Then the last one is Linzi. She is guaranteed to die at the end, there is no way to save her. She decides to play it a little too smart and tries to spy on Nyrissa, gets caught, and gets murderized for it. Her consciousness gets transfered into the book she had been writing throughout the game about your journey, so she is able to finish the book and lives on in spirit as a book on the shelf of your royal library.... but it doesn't change the fact that I lost my favorite member of the party as a member of the party, or that I feel like being a book is a horrible fate to be consigned to, possibly even worse than death, given even if you are a very popular book (which from the happy epilogue she gives at the end, she is at the time of your reading), eventually memory fades and that book will be lost or forgotten, stuck on a dusty shelf somewhere desperate for someone to pick it up again. It's very sad.

Which is why I hope she shows up as the journal/book for the next game. Like the Storyteller or someone finds a way to let her transfer her consciousness from book to book, so she can keep experiencing new things with new people, and writing new stories. That to me would at least alleviate the super bleak future I am predicting for her based on how things ended officially

Pathfinder Kingmaker - Page 2 (3) Originally Posted by Mark Hall

How is optional?

In the tomb there's one area that is only accessible by a DC35 or something Athletics check. When you go through that there's a statue that you can loot for two rubies that are worth a fair bit of gold, but not needed for any quest or anything else. If you loot those rubies, it instantly spawns 6 high level enemies that spam level drain on you. 4 of them have a ranged attack that hits for 4 level drain, and the other two melee and deal 2 level drain with each hit.

Basically the only way I was able to beat them was resting outside the room, refreshing spells to replace every 4th level slot I had on my cleric with Death Ward, cast all the death wards, then go in loot, and chop them up while immune to their shenanigans. Even then I didn't have enough slots to cover the whole party so I lost two members and had to res them, then rest again and use restoration on level drain. Not a fun encounter at all.

I did hear afterwards that you may be able to loot the rubies without fighting them by using all of the blood draining altars around the dungeon, and the monster spawns are intended to be an instant death trap rather than an encounter you are intended to beat... but there's nothing that really indicates those are tied together so it never occurred to me to try it while I was there, so I can't verify.

Pathfinder Kingmaker - Page 2 (2024)
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